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grizzlybear
2002-09-04, 19:40
following on from the post in genral disscussions post (http://dynamic4.gamespy.com/~surface/showthread.php?s=&threadid=82)
ive managed to get the tank an turret movin an swivelling while checking for a driver at each corner

gerbils script is bloody good and quite easy to add extra script_movers to the same path

but.............................

tiz them bloody mortars again they just wont bloody shoot ggrrrrrrrr

tried allsorts
trigger brush targeting mortar targeting info_notnull
trigger targeting relay
trigger targeting delay

even tried a test map with just mortar an grenade in it
grenade worked mortar didnt :(

maybee ill just get the tank lobbin grenades mmm.....

eyeronik
2002-09-05, 02:12
you read or rather seen the mortar example map at tramdesign? i dont know anything about them myself as ive not done any.

grizzlybear
2002-09-05, 12:30
sorta cracked it

trigger_multiple/target_delay/shooter_mortar/info_notnull

it will only trigger when the player leaves the trigger brush so (with carefull positioning )the tank fires on the move :)

hard to test with 1 person an a small map (time for a remake but bigger)

mail me for source if u cant wait :)