The Old Man
2002-09-01, 00:46
naiko
Joined: 05 Aug 2002
Posts: 6
Posted: 14 Aug 2002 10:50 pm Post subject: mp_soccer-rc2
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hello all,
i've created my map, called mp_soccer, not a normal battle like beach, but the scene is a soccer stadium, i hope you guys like this idea and wanna give me some feedback on it.
the package is a 13.9 mb rar file
check it out here
http://users.skynet.be/tmd/mp_soccer/mp_soccer-rc2.rar
i hope the final release can be done soon, after all the feedback
naiko
[edit]
i've set up a small server with the map, 80.200.41.13:27960
happy testing
[edit]
Edit Fixed your link : ) mdntoil
Last edited by naiko on 16 Aug 2002 11:47 pm, edited 2 times in total
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Midnight_Oil
Joined: 04 Aug 2002
Posts: 59
Location: Maine, USA
Posted: 15 Aug 2002 02:18 am Post subject:
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I havent had a chance to play it yet but I can tell you this.
You dont need to include the models as they are compiled into the map, except the objective as it can be moved. You dont need to include the standard textures either, assuming they have not been moved from their origional directories. I am not sure about sounds, if the path points to the origional location, you shouldnt need to include them either.
You can reduce the pk3 size conciderably by removeing these.
Joined: 05 Aug 2002
Posts: 6
Posted: 14 Aug 2002 10:50 pm Post subject: mp_soccer-rc2
--------------------------------------------------------------------------------
hello all,
i've created my map, called mp_soccer, not a normal battle like beach, but the scene is a soccer stadium, i hope you guys like this idea and wanna give me some feedback on it.
the package is a 13.9 mb rar file
check it out here
http://users.skynet.be/tmd/mp_soccer/mp_soccer-rc2.rar
i hope the final release can be done soon, after all the feedback
naiko
[edit]
i've set up a small server with the map, 80.200.41.13:27960
happy testing
[edit]
Edit Fixed your link : ) mdntoil
Last edited by naiko on 16 Aug 2002 11:47 pm, edited 2 times in total
Back to top
Midnight_Oil
Joined: 04 Aug 2002
Posts: 59
Location: Maine, USA
Posted: 15 Aug 2002 02:18 am Post subject:
--------------------------------------------------------------------------------
I havent had a chance to play it yet but I can tell you this.
You dont need to include the models as they are compiled into the map, except the objective as it can be moved. You dont need to include the standard textures either, assuming they have not been moved from their origional directories. I am not sure about sounds, if the path points to the origional location, you shouldnt need to include them either.
You can reduce the pk3 size conciderably by removeing these.