View Full Version : Brand new mod UFO Fighter and Brick Shooter
PolygonValley
2003-03-02, 00:58
http://www.homestead.com/lambdabase/files/shot0003.jpg
http://www.homestead.com/lambdabase/files/shot0004.jpg
Coming soon to your compiler switch commands....
-nocollapse
i have been told is the key in the light phase...
only for Q3Map2...
:p
lol...
one guy here ,eclipse I think,..had that going.
Silly stuff.
:D
EWG_ECLIPSED
2003-03-03, 03:12
Haha, did you try the flame thrower? It some fun stuff. I had fun with it after i found out how to fix it.
You can read the topic here
http://www.wolfensteinx.com/surface/forums/showthread.php?s=&threadid=409&highlight=muzzle+flash
"Detoeni Said"
Right two possabule resions
1. you have too many entites in your world or
2. if you dont have all the patches installed this will happen."
PolygonValley
2003-03-03, 22:40
Ha! It happened again.
Mumbles something about killing someone.
I have tested this on 1.0 and 1.4.
Nothing happens, maybe that new level i played last night, i will remove it since it wasn't there before and i had no problem with -nocollapse.
PolygonValley
2003-03-04, 15:09
Nah some serious crap is bugging this game.
I think i will have to revert to q3map and get rid of the infinite brushes who unluckily appears only when doing the aas files.
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