eyeronik
2003-02-09, 21:09
Yep another q3map has been born!
VERSION HISTORY
2.3.38 (2003-02-06)
- New lighting code, return of Smoove-B. Intelligently antialises shadow edges
when you use the new -samples N switch. Get -extra quality in 1/3 the time
- New lightmap filtering code. Now using a proper 0.25/0.5/1.0 filter kernel.
Also operates on individual lightsources, so per-lightsource filter/kernel
settings are now possible
- New -patchmeta fixes, now does stitching and adaptive subdivision.
Thanks Sock!
- Nonsolid patches will no longer be in the BSP when run with -patchmeta
- Misc fog fixes, including q3map_noFog support in maps with global _fog
support (SOF2/JK2)
- Now stripping misc_model entities from the BSP
- Fixed disappearing face bug that's been present since 2.3.36.
Thanks Shadowspawn!
http://www.shaderlab.com/q3map2/2.3/q3map_2.3.38_win32_x86.zip
http://www.shaderlab.com/q3map2/2.3/q3map_2.3.38_linux_x86.tar.gz
http://www.shaderlab.com/q3map2/2.3/
VERSION HISTORY
2.3.38 (2003-02-06)
- New lighting code, return of Smoove-B. Intelligently antialises shadow edges
when you use the new -samples N switch. Get -extra quality in 1/3 the time
- New lightmap filtering code. Now using a proper 0.25/0.5/1.0 filter kernel.
Also operates on individual lightsources, so per-lightsource filter/kernel
settings are now possible
- New -patchmeta fixes, now does stitching and adaptive subdivision.
Thanks Sock!
- Nonsolid patches will no longer be in the BSP when run with -patchmeta
- Misc fog fixes, including q3map_noFog support in maps with global _fog
support (SOF2/JK2)
- Now stripping misc_model entities from the BSP
- Fixed disappearing face bug that's been present since 2.3.36.
Thanks Shadowspawn!
http://www.shaderlab.com/q3map2/2.3/q3map_2.3.38_win32_x86.zip
http://www.shaderlab.com/q3map2/2.3/q3map_2.3.38_linux_x86.tar.gz
http://www.shaderlab.com/q3map2/2.3/